Big-Brained Superheroes vs. Code.org’s #HourOfCode
Around this time last year, our young BBSes spent some time developing Codecademy’s web holiday cards. How did it go? Well…it could have gone better. This year, we spent time with Code.org’s Hour of Code. How did it go? Well…aside from a lack of headphones for every BBS coder, it couldn’t have gone better. It went so well that several of our young Big-Brained Superheroes are choosing to go Beyond One Hour. Even without BBS sidekicks around to help them!
And now, for the breakdown. Our BBS population for this exercise was fairly similar to that of last year’s Codecademy exercise, so we’ll skip that explanation and go straight into the review.
Like last year’s Codecademy exercise, this year’s Code.org Hour of Code is freely available to anyone with a computer and internet access.
Unlike last year’s Codecademy project-based exercise, this year’s Hour of Code was game-based. This particular game-based approach provided much more method to the madness and enabled a leveling up process that was significantly more logical and predictable than Codecademy’s project-based approach. Coders were more motivated to think problems through, and they seemed to grasp much more programming logic as a result of Hour of Code’s game-based approach.
The Angry Birds character set is a great example of how broadly inclusive design doesn’t have to be banal or vapid, and the use of Angry Birds in Hour of Code was an obvious draw for our young BBSes.
The instructional videos were exceptional in that they were explanatory but didn’t give too much away. They were timed well, and the diversity of the instructors was inspiringly inclusive. Apparently, when Chris Bosh speaks, our Big-Brained Superheroes listen. (When they have the technical capability to do so, that is.) And the written instructions that were provided for those without sound capability eliminated a big obstacle for us.
The completion certificate at the end of the game was a nice reward and motivator for some BBSes.
Once our BBSes got the auditory reward for completing a level, they tended to skim through the text that told them they might have completed the level using fewer lines of code. Making that information more prominent (at least the first time around) would have given them stronger cues that there was more learning to get from the level they just completed.
Also, it would help if the link to “Show Code” were more obvious or if the lines of code came up automatically in at least one level so coders wouldn’t unintentionally skip over it.
All in all, we are thrilled with how our coding exercise went this year, and we’re continuing to use Code.org in our BBSC meetings. For us, it was not just a method of learning some basic programming logic, but it also served as a welcoming, inclusive invitation to explore the world of computer programming. After completing their Hour of Code, several of our coders went on to build web pages using W3schools:
Or played with Tynker and other code-learning platforms directly available through the Code.org website:
In short, even though our coding exercise this year was not holiday-centric, Code.org’s Hour of Code provided us with some fine holiday (and beyond) fun!
DISCLAIMER: The BBSC is not affiliated with any of the code learning platforms or sites discussed in this post. However, one of our volunteer brain-hackers (Launchpad McD) does work for Facebook, which is somehow involved with Code.org (though we don’t know how, and we didn’t know this before we began exploring Code.org).
Saturday may have been the rainiest day of the year so far, but that didn’t stop Yesler Terrace from engaging in its bi-annual neighborhood clean-up. From there, ten Big-Brained Superheroes braved even more rain on our walk to our favorite maker space—Jigsaw Renaissance—in Seattle’s International District.
This trip was a reward for a brave young BBS who received the first ever Big-Brained Harry Potter leadership award for defending others against bullying.
Here’s our exceptional BBS Harry Potter Leader working on an electronics project at Jigsaw Renaissance:
Other young Big-Brained Superheroes were fortunate enough to share in the adventure. Happily, Jigsaw Renaissance is more fun than Disneyland.
Here are a few of us working on a robotic arm and a salt water conductivity experiment:
A few young BBSes then expressed their appreciation for BBS Volunteer Mr. Measurement Man via whiteboard:
And also learned a bit of guitar and keyboard:
Much Persistence was exercised in the process of analyzing and deconstructing a broken cell phone:
So, how does all this happen? Well, if we were Carl Sagan, we would start by acknowledging the origins of the universe. But since we’re The Big-Brained Superheroes Club, we start by acknowledging our shared superpowers. And then, we recognize the hours and hours and hours of work done by BBS volunteers and EACS staff, volunteers, and community members. And then, we appreciate the wide variety of in-kind contributions from a whole host of big-brained superheroes present and past:
We love Cappy’s Gym for rescuing over 40+ water bottles from their recycle bin to serve as our rocket ships!
We love EACS and BBS volunteers for providing over 4 1/2 gallons of vinegar for rocket fuel and 16 ounces of baking soda for rocket engines. Not to mention Julianna of SPACE for, so long ago, providing the paper towels we used for engine casings.
We love Starbucks on Capitol Hill for handing over a handful of corks to BBS volunteer Mr. Measurement Man, who went door-to-door in search of serviceable containment methods for our rocket engines and fuel.
We love EACS, BBS volunteers, and our old Gasworks Kite Shop for providing tape, markers, and streamers used to accessorize our rocket ships. Plus the sidewalk chalk and tin cans for the launchpads.
And finally, we love EACS staff, volunteers, and community members (Elizia, Connie, and everyone else) for giving us the privilege of meeting so many new big-brained superheroes! (And for letting us accidentally use the roof as a landing pad for so many unmanned recyclable vehicles…sorry about that, EACS.) You all really know how to party!
Watch an amazing 2nd-grade big-brained superhero work hard to explain how electricity flows through the circuit she created. Not shown here is the moment she exclaimed, “I want to make one on my own!”, before she then proceeded to, essentially, make one on her own. Empowerment superpower is in effect!
Yesterday, Engineer Zero kindly brought his Grisbot back to the club for another Big-Brained Superhero challenge. The new feature he added—a light-chasing function—engaged our big brains on a whole new level. Watching our young BBSes get excited about their ability to direct Grisbot’s movements with light served to remind us that our brains don’t want to just sit and observe. They crave interaction and inquiry. Not to mention control, which is really what The Big-Brained Superheroes Club’s particular combination of superpowers and STEAM is all about. Helping us acquire and deploy the tools we need to control ourselves and as much of our world as we can manage. Even if the source of that control is little more than a simple flashlight in a dark place.