The Willpowerometer lives! Thanks once again to the superpowers and Propeller prowess of BBS Volunteer Mr. Measurement Man, we now have a graphical representation (version 1.0) of how well we’re exercising our Willpower as it pertains to sound production. The closer that we—as a group—get to our desired decibel level, the more green the display and the higher the point count. The farther we get from our preferred decibel level, the more red the display and the lower the point count.
In this video, our Willpower goal was to reach a count of 50. SPOILER ALERT: We did it. And in the two weeks since the Willpowerometer was rolled out, we’ve come to love it tremendously.
Saturday may have been the rainiest day of the year so far, but that didn’t stop Yesler Terrace from engaging in its bi-annual neighborhood clean-up. From there, ten Big-Brained Superheroes braved even more rain on our walk to our favorite maker space—Jigsaw Renaissance—in Seattle’s International District.
This trip was a reward for a brave young BBS who received the first ever Big-Brained Harry Potter leadership award for defending others against bullying.
Here’s our exceptional BBS Harry Potter Leader working on an electronics project at Jigsaw Renaissance:
Other young Big-Brained Superheroes were fortunate enough to share in the adventure. Happily, Jigsaw Renaissance is more fun than Disneyland.
Here are a few of us working on a robotic arm and a salt water conductivity experiment:
A few young BBSes then expressed their appreciation for BBS Volunteer Mr. Measurement Man via whiteboard:
And also learned a bit of guitar and keyboard:
Much Persistence was exercised in the process of analyzing and deconstructing a broken cell phone:
Apparently, big-brained superheroes can be found pretty much anywhere as we discovered during United Way of King County’s most recent Day of Caring (which we turned into a day of hacking/making). This particular set of big-brained superheroes came from a company called Blucora, located in Bellevue, WA. And not only did a team of 10+ people travel all the way to BBS HQ at Yesler Community Center to spend the day with a few BBS Volunteers, but they brought a broad array of valuable skills and superpowers—not to mention materials—with them.
The mission: to build prototype electronics kits for our young Big-Brained Superheroes to tinker with.
The result: great stuff!
What you see here are three prototype electronic/multidimensional greeting cards, two prototype phone chargers, one prototype dexterity tester, and one pure exercise of Creativity. Mission definitely accomplished!
Summer is over; homework is back; and with this evolution, a quotation suddenly comes to mind:
It was as if one had diverted some terrific electric current which should have been controlling a vast system of machinery, and turned it on to annihilate a black-beetle.
-Psmith in the City
Just like Psmith with a silent P, we revel a bit in the hyperbole of this sentiment. Nonetheless, aside from our general ambivalence regarding the effectiveness of homework, its abrupt reappearance in our lives presents us with some more prosaic problems:
For starters, nobody—not volunteers, not young BBSes—nobody is overly fond of homework. And unless we’re relentlessly focused on exercising our superpowers rather than on simply finishing our homework, it’s a short path to volunteers practically doing our young BBSes’ homework for them (an obvious, yet quite common, problem). Not helping.
Secondly, if some young BBSes don’t have homework and others do, what to do with those who don’t? Our traditional response is to present the otherwise unencumbered with equally unexciting extra worksheets. That is, if some of us can’t be engaged in interesting, hands-on projects, then none of us can be engaged in interesting, hands-on projects. Unfair.
Homework seriously taxes our resources (eg, our reward system and volunteer time). It’s difficult to convey how utterly unrewarding our young Big-Brained Superheroes seem to find the process of doing their homework. Consequently, their reward typically comes in one of two forms from the club: attention from volunteers and BBS Bucks. These complementary reward systems are intended to help activate the reward circuitry in young BBS brains, and without enough of them, our young BBSes are left to their own devices—often not the most healthy ones. Costly.
Finally, the process of doing homework rarely produces the feelings that we big-brained superheroes prefer to associate with learning. Feelings like these:
Oh, homework!…we totally get you. But you present quite a problem for us.
You’re reading the world’s first Big-Brained Superheroes Club guest blog post! What a pleasure blogging is for me since I started volunteering for this wonderful program over a year ago. Enough about me, and on with the blog posting!
What’s the deal with those darned Babylonians? You see, algebra traces its history to the Babylonians, and the Big Brains have recently been tearing up the Algebra scene at Yesler Community Center.
Yes, Big-Brained Superheroes are learning algebra as early as age 5 thanks, in part, to the Washington State Algebra Challenge. It relies on an online game called DragonBox, which is designed to intuitively teach the mechanics of solving equations algebraic style via game levels involving icons and exploration.
In all seriousness, it took me just as long to figure out the mechanics of the Algebra Challenge games as it did for the young Big Brains. Even longer, in fact, since they taught me how to play. At first, I was a bit perplexed by how it taught Algebra at all, but after playing for a while, the genius behind it became clear. It works by teaching the mechanics in game form and then gradually begins to use the algebra equations we’re accustomed to seeing. By the time you get to the levels containing traditional equations, you’re well-versed in the process of applying the same treatments to both sides of an equation in order to isolate your variables.
Yesterday, Engineer Zero kindly brought his Grisbot back to the club for another Big-Brained Superhero challenge. The new feature he added—a light-chasing function—engaged our big brains on a whole new level. Watching our young BBSes get excited about their ability to direct Grisbot’s movements with light served to remind us that our brains don’t want to just sit and observe. They crave interaction and inquiry. Not to mention control, which is really what The Big-Brained Superheroes Club’s particular combination of superpowers and STEAM is all about. Helping us acquire and deploy the tools we need to control ourselves and as much of our world as we can manage. Even if the source of that control is little more than a simple flashlight in a dark place.